
#ifndef BBCORE_A9E7C3F4_118D_4F35_9664_B9EB17DC8879
#define BBCORE_A9E7C3F4_118D_4F35_9664_B9EB17DC8879

#if (defined(_WIN32) || defined(_WIN64))
#	if defined WIN32
#		define OS_W32
#	else
#		define OS_W64
#	endif
#else
#	error Unknown operand system
#endif

#define W_DIR "data\\"
#include <Windows.h>
#include <vector>
#include <string>
#include <iostream>
using namespace std;

#include <d3dx9.h>
#include <d3d9.h>
#include <mmsystem.h>
#include <dinput.h>

#pragma comment(lib, "d3dx9.lib")
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "dxguid.lib")

#define DEFAULT_TITLE "Best Byte Engine"
#define DEFAULT_WIDTH 100
#define DEFAULT_HEIGHT 100
#define DEFAULT_CLASS "BBE20"

#endif // BBCORE_A9E7C3F4_118D_4F35_9664_B9EB17DC8879
